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This game is played in real time to a 30 minute soundtrack (or timer) with all players playing simultaneously. Players start at their own planet with a power generator and a mine. They race to generate goods and deliver them to each other (earning VP for both the player and the recipient) or to the neutral planets. They can also do research to improve their abilities, and bring new cards into play.
Everything, from generating goods, to moving ships, to playing new cards, requires at least 1 flip of a timer. The catch is that each player only has 2 timers! At the start it seems like you have all the time in the world; very soon, though, it becomes a frantic race to make as many deliveries as possible! A second copy can be added to expand the game up to 8 players.
Released at Essen 2006. Expanded by: Space Dealer: All-Zeit The rules are extended by a two-player variant.